Empires Player Guide








Classes & Skills

There are four main classes in Empires, each of which is suited well for its role. The Scout travels light, relying on stealth and observation to complete his mission. The Grenadier is outfitted to fight those pesky vehicles and may have a few tricks up his sleeve. Riflemen excel in skirmishes, handling enemy infantry with ease. Last, but by no means least, is the Engineer. Master of mechanics and medicine, the engineer is an essential member of any team.

class selection screen

Each class has access to its own weaponry and through experience on the battlefield each can learn, in addition to general skills, skills that are unique to the class. After earning 10 skill points, which can be won by aiding your team or hindering your enemy, a player can select a skill that they will carry with them after they respawn. The skill selected can be changed at any time, but in order for the new skill to become active the player must reselect his class at either a barracks, armory or flag (if applicable). At the highest, rank a player can use up to four skills at any given time.

To select your kit and abilities, you must bring up the kit selection screen ("B" by default) and then choose your class, weapons, and skills. Don't worry, the experience you earn is yours for the battle and is not affected if you die or change classes.

To select a skill, click on an unlocked lock icon. The Skill Selection Menu will appear. In the top left corner of this menu you are able to switch between General Skills and Class Specific Skills.

The General Skills improve basic aspects of a soldier. Listed, they are:

general skills

Scout

scout skills

Rifleman

rifleman skills

Grenadier

grenadier skills

Engineer

recycle upgrade screen engineer skills

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