Empires Player Guide








Structures Appendix

Refinery

refinery screen
refinery screen

All armies require resources to function, and the refinery provides them. The only source of resources in the game, its importance cannot be understated. Refineries can generate an infinite supply of resources but can only be built upon resource points.

Barracks

barracks screen
barracks screen

Players can spawn and can change classes at their barracks. The importance of this structure is second only to that of the refinery, and it is sure to be a prime target in any assault.

Armory

armory screen
armory screen

The armory contains ammunition and health containers. Like the barracks, players may change their class here. As players spawn with only a third of the maximum ammunition for their weapons, visiting the armory after respawning is always a good idea.

Radar

radar screen
radar screen

The radar structure gives the commander the advantage of seeing nearby enemy vehicles, which will appear on the minimap every few seconds. The radar station must be constructed in order to research new technologies, such as vehicle chassis and new technologies.

Repair station

repair screen
repair screen

The repair station is a structure which repairs and restocks any vehicles that drive onto it. It can also recustomize existing vehicles.

Vehicle factory

vehicle factory screen
vehicle factory screen

The vehicle factory produces all the land vehicles for a team. Inside is a console which can be used by players to customize and order the production of vehicles. After building a vehicle you are immediately transported into its driver seat.

Walls

walls screen
walls screen

Walls are simple defensive structures which restrict movement and fire. They can be created by either the commander or an engineer, but engineers can only place a limited number. When placed, they are in their lowest position. It will then have to be fully built upwards for more protection.

Turrets

turret screenturret screen
turret screenturret screen

There are two types of deployable turrets, machine gun and missile. Machine gun turrets shoot at infantry and missile turrets target vehicles and structures. Both types of turret can be upgraded through research.

Surveillance

surveillance screensurveillance screen

Engineers can construct a single camera or radar dish. The camera will reveal enemy infantry on the minimap and the radar dish will reveal enemy vehicles and structures. These surveillance units are vulnerable to small weapons fire.

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